How-to
Version 2023.06 Legal Notices Warranty The only warranties for products and services of GameDriver and its affiliates and licensors (“GameDriver”...
Wed, 12 Jul, 2023 at 11:36 AM
Be sure to have followed the Installation Instructions before this step. We'll wait here... So you have installed GameDriver and are ready to sta...
Wed, 10 Jan, 2024 at 1:48 PM
Continued from the blog post... Note: For this demonstration, we are using the LTS (long-term support) version of Unity 2019.4, which can be downl...
Tue, 18 Jul, 2023 at 10:21 AM
In our 2D Game Kit Automation Tutorial, which is our introduction to every GameDriver user, we showcase how to use GameDriver to play through a game, and de...
Tue, 18 Jul, 2023 at 10:22 AM
Introduction The Unity Input System package (2019+) provides a new way to map input actions from a wide range of devices to any sort of application interac...
Tue, 20 Aug, 2024 at 11:36 AM
Configuration The 2023.04 release includes support for working with Unity’s Legacy XR implementation. To use this feature, simply enable XR Hooks through t...
Thu, 14 Mar, 2024 at 11:29 AM
Once you have completed the 2D Game Kit Automation Tutorial and reviewed Testing the 2D Game Kit: the "correct" way, you may wonder how to apply t...
Mon, 3 Oct, 2022 at 3:24 PM
Once you have followed the Getting Started guide and have started to build and execute some tests against your project, the natural next step would be to ad...
Tue, 13 Jun, 2023 at 5:07 PM
Testing Unity-built projects targeting the Android platform is a straightforward process, and can easily be added to the build-verification pipeline with a ...
Wed, 10 May, 2023 at 8:43 AM
Published 2023.01 As of the 2023.02 release of GameDriver, you are able to test WebGL applications both in the Unity editor or deployed to a browser. Th...
Tue, 20 Aug, 2024 at 11:36 AM