FAQ

Frequently Asked Questions

Troubleshooting Clicking an Object by HPath
Sometimes when working with ClickObject or other similar commands, it appears as though the object is found and a click command sent, but the logs often pai...
Fri, 28 Jun, 2024 at 3:34 PM
Trial License Download issues
We sometimes receive feedback that the trial process isn't working or is confusing to some. While we are working on a long-term solution to improve the ...
Wed, 16 Mar, 2022 at 1:47 PM
Checking whether an object is active in a scene
A common question is how to check whether an object exists in a scene. One simple way to check this is using the WaitForObject command, such as: api.Wait...
Thu, 4 Apr, 2024 at 10:45 AM
Enabling Trace Level Logging
GameDriver uses the built-in Unity logging to capture useful information about the runtime of the test. The Unity Editor console can be a good place to trou...
Thu, 9 Mar, 2023 at 8:58 PM
Connectivity Issues
Symptom Failed to connect to the running Unity Editor or standalone build. Error(s) In the test, you may see the following error: System.Exception: ...
Wed, 25 Jan, 2023 at 1:30 PM
GDIO LICENSE ERROR
Issue The "GDIO LICENSE ERROR" message occurs when your license file (gdio.license.txt) is either missing from the Assets\GDIO\Resources folder,...
Wed, 6 Oct, 2021 at 5:45 PM