How-to

Getting started with Unreal
Version 2024.01 Legal Notices Warranty The only warranties for products and services of GameDriver and its affiliates and licensors (“GameDriver”) are...
Tue, 9 Jul, 2024 at 2:08 PM
First automation tutorial with StackOBot
Note: For this demonstration, we are using the 5.1 version of Unreal Engine, which can be downloaded from the Epic Games launcher. Newer or older versions m...
Wed, 13 Mar, 2024 at 11:04 AM
Advanced automation and GameDriver tools tutorial with StackOBot
Note: This is a continuation of the previous tutorial found here. Please go through it first for steps on setting up GameDriver. We will proceed to auto...
Wed, 13 Mar, 2024 at 9:29 PM
Tutorial: Testing Cropout with Gamedriver
Cropout is the casual real-time strategy game from Unreal. In the game, players collect resources and can build houses, farms, trees, and shrubs. The landsc...
Mon, 22 Jul, 2024 at 8:14 AM
Tutorial: Testing Lyra with GameDriver
Lyra is the 3rd person shooter demo game from Unreal. It offers a complex and realistic game for testing and as such it’s a great example to show how Gamedr...
Mon, 22 Jul, 2024 at 8:14 AM
Working with UMG Widgets
Widget Blueprints allow game developers to use Buttons, sliders, textboxes, lists, and a whole lot more. In this example, we’ve created a widget named “si...
Wed, 21 Feb, 2024 at 2:28 PM
Working with XR
Version 2024.03 Introduction GameDriver provides a new way to simulate XR inputs to projects that use both the legacy Input system (Unreal 4.27) and the E...
Tue, 19 Mar, 2024 at 6:56 AM
Using GameDriver with Unreal Automated Testing
With GameDriver’s new integration with Unreal’s Automation Testing Framework, you can now leverage the power of Gamedriver inside of Unreal, including throu...
Wed, 13 Mar, 2024 at 9:28 PM